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Welcome to the Official page of Dead Zone: The Blair Hill Incident. Here Outabox Studios will share some declassified information about the game with you on a regular basis.

Dead Zone: The Blair Hill Incident is an adventure survival horror game that is in current development by Outabox Studios and scheduled for a late October 2023 release on PC, PlayStation and Xbox. The story will take place on a fictional secluded island in the middle of the Pacific Ocean. The majority of the gameplay however will take place within a hidden Community Estate known as Blair Hill. It will be behind these gates where the player’s given character will have to endure some brutal and outright terrifying moments while uncovering the truth of what plagues the island. The game will embody some factors of an open world in order to enable exploration within the surrounding areas of Blair Hill which will be crucial to puzzle solving and obtaining items, objects and collectables. There will be instances where the player’s character/characters are forced into dark tunnels, narrow spaces, high towers, deep bodies of water, cold caves, haunted buildings, streets filled with undead hordes, locations with angry and unsettled mobs, unavoidable boss fights and so much more. The game will jump between third-and-first person view depending on the situation at hand. Outabox Studios plan to expand on the survival difficulty modes and unlockable postgame missions which might include new characters and monsters. An Undead quest where the player gets to experience the zombie life in a zombie to zombie setting is also in the mix.

 

Players will assume the roles of numerous characters throughout the Blair Hill Incident story line. These character roles will be split into three states: Stages/Levels/Moments which are set either before, during or after the Incident took place. Not only will these different states be used to give more insight to the player on where certain items, objects, clues, information or passwords may be located, but it will also give the player a better perception on how the story unfolds from different perspectives as the player pieces the story together. The player will have full control of each character’s choices as well as their actions which will ultimately impact the story line for another character. Who survives and doesn’t will be up to the player’s actions and skills. Outabox Studios are focused on giving the player an experience of a lifetime and intend to keep the gameplay within the story as dark, twisted, exciting, mysterious, fear-filled and enjoyable as possible at all times.

 

Dead Zone’s locations for now include the following, Blair Beachfront, Blair Hill, Staff Village, The Woods, The Forrest, The Blair Mountains, The sunken tunnels and The Scaled Islands which surround the main Island. To follow are some declassified areas such as landmarks and buildings that can be found within the mentioned locations.

Blair Beachfront: Blair Beachfront Hotel, Beach Patrol Offices, Beachfront Apartments, Aquarium, Local Beach North, Local Beach West, Sally’s Skate Park, Sunny Showers and Beauty Parlour, Restaurant Drive, Beachfront Shops, Blair Mouth, Relic Underwater Expedition and Tours, Rad Steve’s Surf Shop, The Layover, The Lighthouse, Sherry’s Boat Yard and The Peer.

Blair Hill: The Suburbs, Upper-class Housing, Elite Housing, Community Hall, Church, Water Purification Plant, Veterinary, Pharmacy, Hospital, Primary School, High School, University, Sports Centre, Central Offices, Casino, Mall, Carwash, Upper Park, Mid Park, Lower Park, Zoo, Court, Sheriff’s Office, Fire Department and Security Headquarters.

Staff Village: Villas and Housing Projects, Barracks, Security Base Alpha, Shopping Centre, Clinic, Central Park, Flee Market, Sewerage Plant, West and South Vineyard, Slaughter House, Community Library and Staff Village Community Hall.

The Woods: Security Base Bravo, Beekeeping grounds, Mad Marcie’s Moonshine Distillery, The Hunting grounds, Off-road Track, Dave’s Erection and Building Contractors Site and The Southern Nature Reserve.

The Forest: Nature Reserve Headquarters, Security Base Charlie, Chelsea’s Peak, Blair Falls, Blair River, Old Grounds, Native Memorial Grave Site, Canopy Tours, Dan’s Fishing Court and The Eastern Nature Reserve.

The Blair Mountains: Blair Peak, The Lookout, The Summit, Tanya’s Extreme Endurance Track, Blair Caves, Vic’s Bed and Breakfast, Security Base Delta, Green Energy Plant, Native Memorial Art Site and Baegon’s Nest.

The Sunken Tunnels: Security Base Echo, Tunnel Entrance East, Security Base Foxtrot, Tunnel Entrance South, Tunnel Hall, Underground Security Platform Alpha, Fork One, Fork Two, Fork Three, Tunnel Maze, Underground Security Platform Bravo, Mineral Extraction Point A, Underground Security Platform Charlie, Mineral Extraction Point B, Mineral Extraction Point C, Fork Four, Underground Security Platform Echo, Tunnel One Exit, Security Base Golf, Tunnel Two Exit, Security Base Hotel, Tunnel Exit Three and The Collection Pit.

The Scaled Islands: Marnabak’s Island, Marnabak’s Bakery, Marnabak’s Hut, Marnabak’s Stash, Marnabak’s Peer and Marnabak’s Cult. The High Bridge, Water Tower One, Scaled Island Two, The Writer’s Manor, The Green House and Warthog’s Pit. The Low Bridge, Water Tower Two, Scaled Island Three, Old Cottage and Allister’s Gun Range. The Scattered Bridge, Water Tower Three, Scaled Island Four, Marnabak’s Family Grave Site, Ruined Church, Ella’s Farm and Ella’s Tree House Lodge. The Haunted Bridge, The Hydro Conversion Tower, The Scarred Island, Old Ruins, Dark Forest, Haunted Cove, Splinter Village, Anna’s Hall, The Sunken Bridge, The Nowhere Island, Secret Facility and Test Site.

Outabox Studios can’t declassify all the information related to Dead Zone’s content yet, but below you will find some concept art and tagged character bios as a little taste of what the player can expect.

While some of our monsters will force your abdominal muscles to work tirelessly due to extensive laughter, others will cause terror and pure horror throughout Dead Zone and force you to experience it first hand. Please note that the characters below are just mock-up renderings just to give the audience some perception as to what we were going for. The real characters will indefinitely be more evolved throughout the game itself.

Each of our main ghosts will present themselves differently and they will have their own stories and mysteries to solve throughout the gameplay. Some will scare the life out of you, while others will choose a more formal approach when it comes to certain characters, and they might even do so with more compassion and affection.

Outabox Studios promise to deliver exciting, complex and mysterious characters you won’t be able to deny. While some will find a special place within your heart, others will simply break it. 

Some characters throughout Dead Zone will be unlockable, but only if a certain task or mission has been completed. Unlocking these characters will become crucial when it comes to collecting even more Core-Chip and Terabit cryptocurrencies throughout the game.

Dead Zone: The Blair Hill Incident will be littered with Easter Eggs which might relate to an upcoming game, graphic novel or novel within the outaverse, some will simply include our cryptocurrencies and will be fully functional.

Even though Dead Zone: The Blair Hill Incident is a work of fiction, Outabox Studios will incorporate some levels of realism into the game in order to force panic and excitement onto the player.

Check back soon for more declassified content.